All information on this site is through my own findings and is believed to be correct. Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.
BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.
BOX=ART quick menus
BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.
Box arts are profiled from a variety of angles using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.
Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.
An early box art for super progammer Nasir and a great example of a little used art style in box art history.
Taking inspiration from German car adverts from the 1930’s - see Adler and Peugeot - Autobahn’s art style would be an early and rare example of European advertising and war time propaganda art being used in box art design.
It’s flat, pastel colour palette and clever incorporation of logo would artistically lift it above Sirius’ other early covers and complimented the era’s love for bold and simple designs (see, if you like…below).
Janet would be responsible for other Sirius box arts, but looked to have left the industry in 1983 after Sirius fell victim to the US video game crash and folded.
Of interest, Autobahn’s artwork thematically complimeted the actual games content - basically a top down Monaco GP clone. A rarity for the American scene in the early 80’s where overblown and often misleading cover arts were standard.
Other notable Janet Lopez box arts
>Borg (NA) Apple II.
>Computer Foosball (NA) Apple II.
If you like Autobahn you’ll love…
>Sea Duel (NA) Micro Vision.
>B-1 Nuclear Bomber (NA) Apple II, Atari 800, Commodore 64, TRS-80.
>Dragster (NA) Atari 2600.
Sources and further reading:
Related BOX=ART pages.
Posted - 21/08/16 by Adam Gidney