All information on this site is through my own findings and is believed to be correct. Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.
BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.
BOX=ART quick menus
BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.
Box arts are profiled from a variety of angles using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.
Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.
Melvyn Grant’s Baal would ditch Psygnosis’ usual sci-fi box arts and vehemently assert its own horror-fantasy instead.
Originally a cut-out children’s mask available in the mid-80s on the back of a UK cereal box, the artwork was called “Jaws” and painted in oils on a 6.5 x 12 inch board. It was then commissioned by the Liverpool developer in 1988.
Possibly Melvyns first box art for Psygnosis (it could also be Captain Fizz meets the Blaster-Trons), he would go on to provide the developer with further commissioned pieces, adding a darker edge to the publishers box art portfolio.
Other notable Melvyn Grant box arts
>Captain Fizz meets the Blaster-Trons (EU) Amiga, Commodore 64, ZX Spectrum.
>Ballistix (worldwide) Amiga, Atari ST, Commodore 64, DOS, PC Engine.
>Anarchy (EU) Amiga, Atari ST.
If you like Baal you’ll love…
>Swords and Serpents (EU/ NA) Mega Drive/ Genesis.
>Barbarian (EU/ NA) Amiga, Atari ST.
Related BOX=ART pages.
>Shadow of the Beast (worldwide) Atari Lynx, Mega CD, Amiga, Atari ST, Master System, PC Engine.
Updated - 8/12/14, by Adam Gidney