BOX=ART: Retrogamer and modern video game box art history.

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Video game box art and artist history database

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BOX=ART copyright © 2013-2020 Adam Gidney. All rights reserved. Hosted by Dathorn.

About BOX=ART

BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.


All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

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B-1 Nuclear Bomber | The Avalon Hill Game Company | 1980 | by Bob Haynes | Apple II, Atari 8-bit, Commodore 64, TRS-80.








































































Box art directory - B1 - By


Ballistix | Psyclapse | 1989 | by Melvyn Grant | Amiga, Atari ST, BBC Micro, Commodore 64, Electron, MS DOS, PC Engine.  

In keeping with many of Psygnosis’ box arts, Melvyn’s art was reissued having been originally designed for sci-fi novel ‘The Steel Tzar’ by Michael Moorcock (1981) - of which the cover gets its name - and then later as cover art for Judas Priest LP ‘Rocka Rolla’ (reissue ver. 1987).

The artwork would be used across the globe and its use in Japan would end up being one of only a handful by Psygnosis to make it East.


Blood Money | Psygnosis | 1989 | by Peter Andrew Jones | Amiga, Atari ST, Commodore 64, MS-DOS.  

One of Peter’s finest from an already bulging portfolio of exceptional box art by this prolific artist. Blood Money like many of Psygnosis’ early box arts started life elsewhere, in this case as the cover to 70’s sci-fi novel: Protector by Larry Niven. It would continue Psygnosis’ trend of commissioning artworks from Europe’s hottest sci-fi and fantasy painters, following on from such great works as: Baal, Terrorpods and Menace.  

The in-game’s graphics share the box art’s other-worldly look up to a point but the connection is slight at best.

Blood Money today is one of Peter’s most popular artworks and can be found in his Solar Winds collection.

Brataccas | Psygnosis |1986 | by Roger Dean | Amiga, Atari ST, Macintosh.

From the inspired mind of one of the UK’s great fantasy artists, Roger Dean, Brataccas would help push the box art medium to new levels of excellence whilst ushering Europe into its cover art golden age. Before Brataccas, the quality of Europe’s box art output could be viewed as tentative.  Groundwork had been made by fledgling artists such as Bob Wakelin and David John Rowe, but Roger’s and Psygnosis’ vision to create fine promotional art, in Europe at least, was daringly new and unrehearsed.

The first edition of Brataccas (pictured) would not only be unique in Psygnosis’ box art portfolio, it being released in a book style format, but also laid claim to being the studio’s debut cover art. From follow-up Deep Space until the PlayStation era, most subsequent cover arts would come housed in the standard thin-coloured border surrounded by black box (also true of the re-released second edition of Brataccas). This edition’s uniquely styled logo would also be changed for the second edition, looking more in line with Dean’s follow up logo work for Psygnosis.

Dean staples such as dynamic fore and background light sources, along with organic mechanical characters brought Brataccas’ acrylic finished alien vista alive.  It also set a lofty benchmark that Psygnosis over the coming years would ever try to smash by commissioning some of the UK’s finest artists.

Barbarian II: The Dungeon of Drax | Palace Software | 1988 | EU ver. | by Lee Gibbons | Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, ZX Specturm.

Barbarian II's predecessor, Barbarian: The Ultimate Warrior, was a critical and commercial success on its release in 1987. Reviewers enjoyed the game's exciting sword fights, and its profile was greatly enhanced by marketing strategies employed by its developer, Palace Software, a subsidiary of media company Palace Group. The developer had engaged Maria Whittaker, a model known for topless shoots, to pose on the box covers and posters of the game. The image of bikini-clad Whittaker created a hype that pushed the game beyond the attention of the video game industry, producing a controversy in which members of the public criticised the industry for promoting Barbarian in a sexist manner.

Palace Software repeated the strategy for the sequel, publishing a poster of Whittaker as Princess Mariana, this time in metal bikini armour, and Michael Van Wijk as the barbarian. Steve Brown, creator of the Barbarian games, recalled that the bikini's chain "snapped a number of times" in comical Carry On fashion during the shoot. Brown was behind the concept of the poster, which was brought to fruition by Lee Gibbons, a commercial artist, over the course of four weeks. The image of the barbarian and princess poised over the fallen body of a large, scaly monster was a photomontage, created by superimposing three photographs—one of each subject—on one another. The creature was a small scale model made of Plasticine. After cutting out the subjects from their photos and composing the cut-outs to form a new scene, Gibbons painted the background and added effects such as smoke to form the final image.  Via wikipedia.

    Index - 123 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Directory - 123 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Barbarian | Psygnosis | 1987 | by Roger Dean | Amiga, Atari ST, Amstrad CPC, Commodore 64, MS-DOS, MSX, ZX Spectrum.

Following on from the lofty highs of both Psygnosis’ debut Brataccas and follow up Deep Space, Roger Dean would turn from sci-fi to fantasy with Barbarian.

It would be classic Dean showcasing the artist’s talent for creating beautiful other worlds and far-stretching, sunburnt vistas.

Painted on board using acrylic and coined as ‘Red Dragon’, Barbarian would mimic Brataccas’ style of art whereby the foreground and background looked as though they’d been lit from different times of the day, giving a mesmerising presence to the dragon-like creature.  It would be a favoured technique that the artist used again on the Shadow of the Beast box arts.

Barbarian would cement Psygnosis’ ethos of fine art selling video games, and helped open the flood gates to Europe’s classic late-80 - early-90’s box art period.

Battlefield: Bad Company 2 | EA | 2010 | by Robert Sammelin | PS3, Windows, Xbox 360.

Robert’s debut cover and his first for the long running Battlefield series. Robert would introduce to the series the styalised charcter art with flame-coloured detail. It is a look that has been used on pretty much every Battlefield box art since and is aruguably iconic. The artwork was digitally created.

  

Baal | Psyclapse | 1988 | by Melvyn Grant | Amiga, Atari ST, Commodore 64, MS-DOS.

Melvyn Grant’s Baal would ditch Psygnosis’ usual sci-fi box arts and vehemently assert its own horror-fantasy instead. Originally a cut-out children’s mask available in the mid-80s on the back of a UK cereal box, the artwork was called “Jaws” and painted in oils on a 6.5 x 12 inch board.  It was then commissioned by the Liverpool developer in 1988.

Possibly Melvyn’s first box art for Psygnosis (it could also be Captain Fizz meets the Blaster-Trons), he would go on to provide the developer with further commissioned pieces, adding a darker edge to the publishers box art portfolio.

Batman Returns (バットマンリターンズ) | Konami | 1993 | JPN ver. | by Steve Erwin | Super Famicom.

Steve Erwin’s artwork appears to have come from the same session that created the Batman Returns: The Official Comic Adaptation (1992).  Erwin would join a small list of of western artists who can claim exclusive Japanese cover arts.  The European and North American versions would use movie stills from the film, as was common practice at the time.


Braverly Default: Flying Fairy | Square Enix | 2012 | by Akihiko Yoshida | 3DS.

Braverly Default: For the Sequal | Square Enix | 2013 | by Akihiko Yoshida | 3DS.

Braverly Second: End Layer | Square Enix | 2015 | by Akihiko Yoshida | JPN/ NA ver. | 3DS.

Braverly Second: End Layer | Square Enix | 2016 | EU ver. | by Akihiko Yoshida | 3DS.

Bravoman | Namco | 1990 | JPN ver. | by Kōichi Tokita | PC Engine. 

Breakout | Atari | 1978 | by Cliff Spohn | Atari 2600/ VCS.

Breath of Fire II | Capcom | 2001 | JPN ver. | by Tatsuya Yoshikawa | Game Boy Advance.

Bubble Bobble | Taito | 1988 | NA ver. | by Ron Villani | Amiga, Apple II, Atari ST, Commodore 64, Game Boy, MS-DOS, NES (EU/ NA ver.).

Bubble Bobble Part II | Taito | 1993 | NA ver. | by Ron Villani | NES.

Bubsy in: Claws Encounters of the Furred Kind | Accolade | 1993 | NA ver. | by Ken Macklin | Genesis, SNES.

Bubsy II | Accolade | 1994 | by Ken Macklin | Game Boy, Genesis, SNES.

Budokan: The Martial Spirit | EA | 1991 | EU ver. | by David John Rowe | Amiga, Commodore 64, MS DOS.

Buggy Run | Sega Enterprise Ltd. | 1993 | by Akira Watanabe | Master System.

Bugs Bunny’s Crazy Castle | Kemco | 1989 | by Steve Peringer | Game Boy, NES.

Bully | Rockstar Games | 2006 | by Stephen Bliss | PS2.

Bully: Scholarship Edition | Rockstar Games | 2008 | by Anthony Macbain | Nintendo Wii, Windows, Xbox 360.

Bundesliga Manager Professional | Software 2000 | 1991 | by Michael Hellmich | Amiga, Atari ST, MS DOS.

Burai Fighter | Taxan USA Corp. | 1990 | by Frank Cirocco | NES.

Burai Gekan - Kanketsu Hen | Riverhill Soft | 1990 | by Akira Komeda | FM-Towns, MSX, PC-98.

Burger Time | Data East | 1987 | NA ver. | by Frank Cirooco | NES.

Burning Fight | SNK | 1991 | by Shinkiro | Neo Geo AES, Neo Neo CD.

Burning Force | Namco | 1990 | JPN ver. | Gaku Miyao | Mega Drive.

Bureau 13 | GameTec | 1995 | NA ver. | by Quinno Martin | MS-DOS.

Burning Road | Playmates Interactive | 1996 | NA ver. | by Greg Winters | PS1.

Busin: Wizardry Alternative | Atlus | 2001 | by Katsuya Terada | PS2.

Busin 0: Wizardry Alternative NEO | Atlus | 2003 | by Katsuya Terada | PS2.

Bust-A-Move 4 | Acclaim | 1999 | by Charles Bae | Game Boy Color.  

By Fire & Sword | The Avalon Hill Game Company | 1985 | by James Talbot | MS DOS.

Blood ‘n’ Gutz | Quicksilva | 1984 | by Steinar Lund | Commodore 64.  

Blood Omen: Legacy of Kain | Crystal Dinamics | 1996 | by Gary Ruddell | PS1.

Bloodwych | Image Works | 1989 | by Chris Achilleos | Amiga, Amstrad, Atari ST, Commodore 64, MS DOS, ZX Spectrum.

Blubber | Ultimate - Play the Game | 1987 | by Tim Stamper | Commodore 64.

Blue Almanac | Kodansha Ltd. | 1991 | by Katsuya Terada | Mega Drive.

Blue Dragon | Microsoft | 2006 | EU/ JPN ver. | by Akira Toriyama | Xbox 360.

Blue Dragon: Awakened Shadow | D3Publisher of America | 2010 | by Akira Toriyama | Nintendo DS.

Blue Dragon Plus | Ignition Entertainment | 2009 | by Akira Toriyama | Nintendo DS.

Blue Max | Synapse Software Corp | 1983 | by Tim Boxell | Atari 8-bit, Commodore 64, ZX Spectrum.

Blue Max 2001 | Synapse Software Corp | 1984 | by Tim Boxell | Atari 8-bit, Commodore 64.

BMX Freestyle | Codemasters | 1989 | by Nigel Fletcher | Amstrad CPC, Commodore 64, ZX Spectrum.

BMX Simulator 2 | Codemasters | 1989 | by Nigel Fletcher | Amstrad CPC, Commodore 64, ZX Spectrum.

B.O.B | EA | 1993 | EU/ NA ver. | by Marc William Ericksen | Genesis, Mega Drive, SNES.

Body Slam! Super Pro Wrestling | INTV Corp | 1988 | by Steve Huston | Intellivision.

Bomber Attack | The Avalon Hill Game Company | 1982 | by Bob Haynes | Apple II, Atari 8-bit, Commodore 64, Commodore PET, VIC-20.

Bomberman II | Hudson Soft | 1991 | NA ver. | by Greg Martin | NES.

Bonk 3: Bonk’s Big Adventure | Turbo Technologies | 1993 | NA ver. | by Marc William Ericksen | TurboGrafx.

Bonk’s Adventure | Hudson Soft | 1993 | NA ver. | by Greg Martin | Game Boy, NES.

Borg | Sirius Software Inc. | 1981 | by Janet Lopez | Apple II.  

Borobudur: The Planet of Doom | Thalamus | 1992 | by Oliver Frey | Amiga.

Boston Bomb Club | Silmarils | 1991 | by Jean-Pierre Ferte | Amiga, Atari ST, MS-DOS.

Boulderdash | Mirrorsoft Ltd | 1984 | EU ver. | by Steinar Lund | Amstrad CPC, Atari 8-bit, ZX Spectrum.   

Bounces | Beyond | 1986 | by David John Rowe | Commodore 64, ZX Spectrum.

Bowling | Atari | 1978 | by Cliff Spohn | Atari 2600/ VCS.

Boxing | Mattel Electronics | 1981 | by Jerrol Richardson | Intellivision.

Brain Games | Atari | 1978 | by Cliff Spohn | Atari 2600/ VCS.

Brandish 2: The Planet Buster | Nihon Falcom Corp | 1993 | by Jun Suemi | PC-98, Super Famicom.

Brandish 2: The Planet Buster RENEWAL | Nihon Falcom Corp | 1995 | by Jun Suemi | PC-98, Super Famicom.

Brandish 3: Spirit of Balcan | Nihon Falcom Corp | 1994 | by Jun Suemi | PC-98.

Brandish 3: Spirit of Balcan RENEWAL | Nihon Falcom Corp | 1995 | by Jun Suemi | PC-98.

Brandish 4: Nemureru Kami no Tou  | Nihon Falcom Corp | 1998 | by Jun Suemi | Windows.

Brandish RENEWAL | Nihon Falcom Corp | 1995 | by Jun Suemi | PC-98.

Brandish VT | Nihon Falcom Corp | 1996 | by Jun Suemi | PC-98.

Battletoads | 1991 | Tradewest | EU/ NA ver. | by Tim Stamper | Amiga, CD32, NES.

Battlezone | Atari | 1983 | by Chris Kenyon | Atari 8-BIT, Atari 2600, Atari 2800, Apple II, Commodore 64, PC Booter, VIC-20, ZX Spectrum.

Bayonetta | Sega | 2009 | JPN ver. | by Kenichiro Yoshimura | PS3, Xbox 360.

Bayonetta | Sega | 2010 | EU/ NA ver. | by Kenichiro Yoshimura | PS3, Xbox 360.

Bayonetta 2 | Nintendo | 2014 | by Kenichiro Yoshimura | Nintendo WII U, Nintendo Switch.

BBC Music Processor | Quicksilva | 1984 | by Rich Shenfield | ZX Spectrum.

BC Racers | Core Design | 1995 | by Rolf Mohr | Mega/ Sega CD, MS-DOS, Sega 32X.

Beach Head II | U.S. Gold | 1985 | EU ver. | by Oliver Frey | Amstrad CPC, Commodore 64, ZX Spectrum.

Beast War | The Avalon Hill Game Company | 1984 | by James Talbot | Apple II.

Beast Warriors | Renovation Products | 1991 | by Yasushi Nirasawa | Genesis, Mega Drive.

Beatmania GB: GatchaMix 2 | Konami | 1999 | by Tsubasa Masao | Game Boy Color.

Benefactor | Psygnosis | 1994 | by Paul Kidby | Amiga, CD32.

Berlin 1948: East vs West | Rainbow Arts Software GmbH | 1989 | by Celal Kandemiroglu | Amiga, Atari ST, MS DOS.

Berserk | ASCII Corp | 1999 | by Kentarou Miura | Dreamcast.

Bermuda Triangle | Data Age | 1982 | by Marc William Ericksen | Atari 2600/ VCS.

Best Play Baseball, The | ASCII Corp. | 1988 | by Susumu Matsushita | Famicom.

Best Play Baseball II, The | ASCII Corp. | 1990 | by Susumu Matsushita | Famicom.

Best Play Baseball ‘90, The | ASCII Corp. | 1990 | by Susumu Matsushita | Famicom.

Best Play Baseball Special, The | ASCII Corp. | 1988 | by Susumu Matsushita | Famicom.

Bewitched | Imagine Software | 1983 | by Gary McNamara | VIC-20.

Beyond Castle Wolfenstein | Muse Software | 1984 | by John D. Benson | Apple II, Atari 8-bit, Commodore 64, PC Booter.

Beyond Oasis | Sega | 1994 | NA ver. | by Greg Winters | Genesis.

Big 100, The | Wicked Software | 1992 | by Peter Andrew Jones | Amiga, Commodore 64, MS-DOS.

Big Business | Magic Bytes | 1990 | by Celal Kandemiroglu | Amiga, Atari ST, MS DOS.

Biing!: Sex, Intrigue and Scalpels | Magic Bytes | 1995 | by Celal Kandemiroglu | Amiga, MS DOS.

Bill Elliot’s NASCAR challenge | Konami | 1991 | by Tom Dubois | NES.

Bill’s Tomato Game | Psygnosis | 1992 | by David John Rowe | Amiga.

Billy Hatcher and the Giant Egg | Sega | 2003 | by Yuji Uekawa | GameCube.

Billy the Kid | Ocean Software | 1991 | by Bob Wakelin | Amiga, MS DOS.

Bionic Commander | Capcom | 1992 | EU/ NA ver. | by Greg Winters | Game Boy.

Bionic Commando | Capcom | 1988 | NA ver. | by Frank Cirooco | NES.

Black Gold | Starbyte Software | 1989 | by Celal Kandemiroglu | Amiga, Atari ST, Commodore 64, MS DOS.

Black Crystal | Carnell Software | 1982 | by Emmanuel | Commodore 64, ZX81, ZX Spectrum.

Black Rainbow | Hobby Japan | 1990 | by Akihiro Yamada | PC-98.

Black Rainbow II | Hobby Japan | 1992 | by Akihiro Yamada | PC-98.

Black Tiger | U.S Gold | 1989 | by Peter Andrew Jones | Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum.

Blackhole Assault | Bignet USA | 1993 | EU/ NA ver. | Mega/ Sega CD.

Blackwyche | Ultimate - Play the Game | 1985 | by Tim Stamper | Commodore 64.

Blade Strangers | Nicalis | 2018 | by Kinu Nishimura | Nintendo Switch.

Blade Warrior | Image Works | 1991 | by Simon Bisley | Amiga, Atari ST, MS-DOS.

Blades of Steel | Konami | 1988 | EU/ NA ver. | by Tom Dubois | NES.

Blake Stone: Aliens of Gold | Apogee Software | 1993 | by Les Dorscheid | MS-DOS.

Blasteroids | Tengen | 1989 | NA ver. | by Marc William Ericksen | Commodore 64.

Blind Panic | Dennis Publishing | 1988 | by Jim Gardner | ZX Spectrum.

Blood and Magic | Interplay | 1996 | by Larry Elmore | MS-DOS.

Batman: The Caped Crusader | Ocean Software | 1988 | by Bob Wakelin | Amiga, Apple II, Atari ST, Commodore 64, MS DOS, ZX Spectrum.

Batter Up | Namco | 1992 | NA ver. | by Greg Winters | Game Gear.

Battle Blaze | Sammy | 1992 | JPN ver. | by Yasushi Torisawa | Super Famicom.

Battle Chess II: Chinese Chess | EA | 1990 | Amiga, MS-DOS.

Battle City | Nova | 1991 | by Kōichi Tokita | Game Boy.

Battle Command | Ocean Software | 1990 | by Gary McNamara | Amiga, Amstrad CPC,  Atari ST, MS DOS, ZX Spectrum.

Battle Master | Mirrorsoft | 1990 | by Chris Achilleos | Amiga, Atari ST, Genesis.

Battle of Antietam | SSI | 1986 | by Louis Hsu Saekow | Apple II , Atari 8-bit, Commodore 64, MS DOS.

Battle of Olympus | Broderbund | 1989 | NA ver. | by Dave McMacken | NES.

Battle of the Planets | Mikro-Gen Ltd | 1985 | by Steinar Lund | Amstrad CPC, Commodore 64, ZX Spectrum.  

Battle Skin Panic | Gainax | 1990 | by by Hidefumi Kimura | PC-98.

Battle Skin Panic 9821 | Gainax | 1993 | by Hidefumi Kimura | PC-98.

Battle Stations | Magic Bytes | 1990 | by Celal Kandemiroglu | Amiga, Atari ST, Commodore 64, MS DOS.

Battle Unit Zeoth | Jaleco Ltd | 1990 | by Akira Watanabe | Game Boy.

Battlefield 1 | EA | 2016 | by Robert Sammelin & Kirsti Anna Urpa | PS4, Windows, Xbox One.

Battlefield 3 | EA | 2011 | by Robert Sammelin | PS3, Windows, Xbox 360.

Battlefield 4 | EA | 2014 | by Robert Sammelin | PS3, PS4, Windows, Xbox 360, Xbox One.

Battlefield V | EA | 2018 | by Robert Sammelin & Kirsti Anna Urpa | PS4, Windows, Xbox One.

Barbarossa | Sammy | 1992 | by Yasushi Torisawa | Super Famicom.

Barunba | Namco | 1990 | by Kōichi Tokita PC Engine, MSX. 

Base Loaded 3 | Jaleco Ltd | 1990 | JPN ver. | by Akira Watanabe | Famicom.

Baseball Stars | SNK | 1989 | NA ver. | by Frank Cirooco | NES.

Basic Computer Games | Creative Computing Software | 1978 | by Paul Hanson | Apple II, Commodore PET, TRS-80.

Basic Math (Fun With Numbers) | Atari | 1977 | by Susan Jaekel | Atari 2600/ VCS.

Basketball | Atari | 1978 | by Cliff Spohn | Atari 2600/ VCS.

Basketbrawl | Atari | 1992 | by Roger Motzkus | Atari Lynx.

BassMasters 2000 | THQ | 1999 | by Greg Harsh | Nintendo 64.

Batalyx | Llamasoft | 1985 | by Steinar Lund | Commodore 64.  

Barbarian II | Psgynosis | 1991 | by Chris Achilleos | Amiga, Atari ST.

Baltic 1985 | SSI | 1984 | with Doo Woo | by Louis Hsu Saekow | Apple II, Commodore 64.

Bandit Kings of Ancient China | KOEI | 1989 | by Noriyoshi Ohrai | Amiga, Famicom, FM-7, FM-Towns, Macintosh, MS DOS, MSX, NES, PC-88, PC-98, PS1, Saturn, Sharp X-1, X68000.

Baraduke | Micomsoft | 1995 | by Yūichirō Shinozaki | X68000.

Back to the Future | Electric Dreams Software | 1986 | by Drew Struzan | Amstrad CPC, Commodore 64, NES, ZX Spectrum.  

Back to the Future II & III | LJN Ltd. | 1990 | by Drew Struzan | NES.

Back to the Future III | image Works | 1991 | by Drew Struzan | Amiga, Amstrad CPC, Atari ST, Commodore 64, Genesis, Master System, Mega Drive, MS-DOS, ZX Spectrum.

Backgammon | Atari | 1979 | by Cliff Spohn | Atari 2600/ VCS.

Backgammon | Magic Soft | 1990 | by Michael Hellmich | Amiga.

Backgammon | Sony | 1984 | by Susumu Matsushita | MSX.

Backpackers Guide to the Universe Part 1 | Fantasy Software | 1984 | by Steinar Lund | ZX Spectrum.  

Bad Blood | Origin Systems | 1990 | by Larry Elmore | Commodore 64, MS DOS.

Badlands | Domark Software | 1989 | by Peter Andrew Jones | Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum.

Bahamut Lagoon | Squaresoft | 1996 | by Akira Watanabe | Super Famicom.

Bahamut Senki | Sega | 1991 | by Hiroaki Shioya | Mega Drive.

Baku Baku Animal | Sega | 1996 | NA ver. | by Peter Bollinger | Saturn.

Bakumatsu Roman: Last Blade 2-in-1 (NeoGeo Online Collection the Best) | SNK Playmore | 2007 | by TONKO | PS2.