BOX=ART: Retrogamer and modern video game box art history.

BOX=ART

Video game box art and artist history database

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BOX=ART copyright © 2013-2019 Adam Gidney. All rights reserved. Hosted by Dathorn.

About BOX=ART

BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.


All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

Box art directory: R - Ry

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R-Type | IREM Corp. | 1988 | by Naoyuki Katoh | MSX.

Racing Aces | Sega | 1993 | by Marc William Ericksen | Sega CD.

Race Against Time, The | Codemasters | 1988 | by Nigel Fletcher | Amstrad CPC, Commodore 64, ZX Spectrum.

Raging Fighter | Konami | 1993 | EU/ NA ver. | by Tom Dubois | Game Boy.

Raid 2000 | Mirrorsoft | 1986 | by Steinar Lund | Commodore 64.  

Raiders of the Lost Ark | Atari | 1982 | by James Kelly | Atari 2600/ VCS.

Rails West! | SSI | 1984 | by Louis Hsu Saekow | Apple II, Atari 8-bit, Commodore 64.

Rainbow Islands | Ocean Software | 1990 | EU ver. | by Bob Wakelin  | Amiga, Atari ST, Commodore 64, NES, ZX Spectrum.

Rainbow Walker | Synapse Software Corp | 1983 | by Tim Boxell | Atari 8-bit, Commodore 64.

Rakugaki Showdown | Enix Corporation | 1999 | by HAN | Nintendo 64.

Raptor: Call of the Shadows | Apogee Software | 1994 | by Les Dorscheid | MS-DOS.

Rastan | Imagine Software | 1988 | EU ver. | by Bob Wakelin | Amstrad CPC, Commodore 64, ZX Spectrum.

Rastan | Taito | 1988 | NA ver. | by Greg & Tim Hildebrandt | Apple IIgs, Commodore 64, MS-DOS.

Reach for the Stars: The Conquest for the Stars | SSG | 1988 | by Nick Stathapoulos | Amiga, Apple II, Commodore 64, Macintosh, MS-DOS.

Real Bout Fatal Fury | SNK | 1996 | by Shinkiro | Neo Geo AES, Neo Geo CD, PS1, Saturn.

Real Bout Fatal Fury 2: The Newcomers | SNK | 1998 | by Shinkiro | Neo Geo AES, Neo Geo CD.

Real Bout Fatal Fury Special | SNK | 1997 | by Shinkiro | Neo Geo AES, Neo Geo CD, Saturn.

Real Deal, The | Mindscape | 1995 | by John Jinks | MS-DOS.

Realms | Virgin Mastertronic | 1991 | by Dermot Power | Amiga, Atari ST, MS-DOS.

Realms of Chaos | Apogee Software | 1995 | by Les Dorscheid | MS-DOS.

Realms of Darkness | SSI | 1987 | NA ver. | by Joseph Chiodo | Apple II, Commodore 64.

Record of Lodoss War: Advent of Kardis | Kadokawa Shoten | 2000 | by Haruhiko Mikimoto | Dreamcast.

Red Dead Redemption | Rockstar Games | 2010 | by Stephen Bliss | PS3, Xbox 360.

Red Dead Redemption II | Rockstar Games | 2018 | by Anthony Macbain & Roxie Viscarra | PS4, Xbox One.

Red Dead Redemption: Undead Nightmare | Rockstar Games | 2010 | by Anthony Macbain | PS3, Xbox 360.

Red Lightning | SSI | 1989 | by Marc William Ericksen | Amiga, Atari ST, MS-DOS.

Red Zone | Psygnosis | 1992 | by Ian Naylor | Amiga.

Redhawk | Melbourne House | 1986 | by Steinar Lund | Amstrad CPC, Commodore 64, ZX Spectrum.

Renegade | Imagine Software | 1987 | EU ver. | by Bob Wakelin | Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum.

Renegade III: The Final Chapter | Imagine Software | 1989 | by Bob Wakelin | Amstrad CPC, Commodore 64, MSX, ZX Spectrum.

Rengoku: The Tower of Purgatory | Hudson Soft | 2005 | JPN ver. | by Jun Suemi | PSP.

Rengoku: The Tower of Purgatory | Hudson Soft | 2005 | EU/ NA ver. | by Jun Suemi | PSP.

Rengoku II: The Stairway to Heaven | Hudson Soft | 2006 | EU/ JPN ver. | by Jun Suemi | PSP.

Rengoku II: The Stairway to Heaven | Hudson Soft | 2006 | NA ver. | by Jun Suemi | PSP.

Renny Blaster | AV | 1995 | by Jun Suemi | PS1.

Rescue at Rigel | Epyx | 1980 | by George Barr | Apple II, Atari 8-bit, Commodore PET/CBM, DOS, PC Booter, TRS-80, VIC-20.





Resident Evil 2 | Capcom | 1998 | EU/ NA ver. | by Dai-Chan | Dreamcast, GameCube, Nintendo 64, PS1, Windows.

Resident Evil: Deadly Silence | Capcom | 2006 | EU/ NA ver. | by Shinkiro | Nintendo DS.

Resident Evil: Deadly Silence | Capcom | 2006 | JPN ver. | by Shinkiro | Nintendo DS.

Resident Evil: Survivor | Capcom | 2000 | NA ver. | by Dai-Chan | PS1.








Retribution | Gremlin Interactive Ltd | 1994 | by Kev Walker | MS-DOS.

Retrograde | Thalamus | 1989 | by Oliver Frey | Commodore 64.

Return of the Incredible Machine: Contraptions | Sierra On-Line | 2000 | by Mick McGinty | Macintosh, Windows.








Return of the Space Warrior | The Power House | 1986 | by Tim White | Commodore 64.

Return to Atlantis | EA | 1988 | by Kazuhiko Sano | Amiga.

Revs | Firebird | 1986 | by Philip Castle | Commodore 64.

Revs+ | Firebird | 1987 | by Philip Castle | Commodore 64.

Revenge of the Apes | Retrodesign | 2003 | by Celal Kandemiroglu | Atari 2600/ VCS.

Reversi | Mattel Electronics | 1981 | by Jerrol Richardson | Intellivision.

Rex | Martech Games Ltd | 1988 | by Steinar Lund | Amstrad CPC, ZX Spectrum.  

Rez | Sega | 2001 | EU/ JPN ver | by Katsumi Yokota | DreamCast, PS2.

Rez | Sega | 2002 | NA ver. | by Katsumi Yokota | PS2.

Riddlers Den | Electric dreams Software | 1985 | by Steinar Lund | ZX Spectrum.

Rime | Greybox | 2017 | by Jose Luis Vaello Bertol & Peter Boehme | Nintendo Switch, PS4, Xbox One.

Ring King | Data East USA | 1987 | NA ver. | by Frank Cirocco | NES.

Ring Quest | StarCraft Inc. | 1985 | by Denis R. Loubet | Apple II.

Rings of Zilfin | SSI | 1987 | by Louis Hsu Saekow & Christopher White | Apple II, Atari ST, Commodore 64, MS-DOS.

Ripper | GameTec | 1996 | by Quinno Martin | Macintosh, MS-DOS.

Ripper | The Avalon Hill Game Company | 1984 | by Jim Talbot | Commdore 64.

Rise of the Phoenix | KOEI | 1993 | by Noriyoshi Ohrai | FM Towns, MS-DOS, PC-98, PS1, SNES, Super Famicom, X68000.

Rise of the Triad: Dark War | Apogee Software | 1994 | by Les Dorscheid | MS-DOS.

R.I.S.K | The Edge | 1988 | by Steinar Lund | Commodore 64.   

Risky Woods | Electronic Arts | 1992 | by David John Rowe | Genesis, Mega Drive.

Rival Schools | Capcom | 1998 | EU ver. | by Edayan | PS1.

Rival Schools | Capcom | 1998 | JPN ver. | by Edayan | PS1.

Rival Schools | Capcom | 1998 | NA ver. | by Edayan | PS1.

River Raid | Firebird Software | 1987 | EU ver. | by David John Rowe | ZX Spectrum.

R.M.S. Titanic | Electric Dreams Software | 1986 | by David John Rowe | Commodore 64.

Road Frog | Ocean Software | 1983 | by Bob Wakelin | Oric, ZX Spectrum.

Road Rash: Jailbreak | EA | 2000 | EU ver. | by Robert Motzcus | PS1.

Roadracer Brawler | The Avalon Hill Game Company | 1982 | by Stephanie M. B. Czech | Atari 8-bit, Commodore PET/CBM.

Roadwar 2000 | SSI | 1986 | by Joseph Chiodo | Amiga, Apple II, Apple IIGS, Atari ST, Commodore 64, MS-DOS.

Roadwar Europa | SSI | 1987 | by Joseph Chiodo | Amiga, Apple II, Atari ST, Commodore 64, MS-DOS.

Robinson’s Requiem | Silmarils | 1994 | by Tony Roberts | 3DO, Amiga, Atari ST, Jaguar, Macintosh, MS-DOS.

Robo Army | SNK | 1991 | JPN ver. | by Shinkiro | Neo Geo AES, Neo Geo CD.

Robocop | Data East USA | 1988 | by Mike Bryan | Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, Game Boy, MS-DOS, NES, TRS-80.

Robocop 3 | Ocean | 1992 | by Greg Winters | Game Gear, Genesis, Master System, NES, SNES.

Rock ‘n Roll | Rainbow Arts Software GmbH | 1989 | by Celal Kandemiroglu | Amiga, Amstrad CPC, Atari ST,  Commodore 64, MS-DOS, ZX Spectrum.

Rocky | Dinamic Software | 1985 | by Alfonzo Azpiri | Amstrad CPC, MSX, ZX Spectrum.

Rocket Knight Adventures | Konami | 1993 | EU/ NA ver. | by Tom Dubois | Genesis.






Rodney’s Wonder Window | Voyager Company | 1992 | by Rodney Alan Greenblat | MS-DOS.

Rodney’s Funscreen | Activision | 1992 | by Rodney Alan Greenblat | MS-DOS.

Rogue Trooper | Krisalis Software | 1991 | by Dave Gibbons | Amiga, Atari ST.

Rogue Trooper | Piranha | 1986 | by Dave Gibbons | Amstrad CPC, Commodore 64, ZX Spectrum.

Rollergames | Ultra Games | 1990 | EU/ NA ver. | by Tom Dubois | NES.

Romance of the three Kingdoms II | KOEI | 1989 | by Noriyoshi Ohrai | Amiga, FM Towns, Mega Drive, MS-DOS, MSX, NES, PC-88, PC-98, PS1, Sharp X1, Super Famicom, X68000.

Romance of the three Kingdoms III: Dragon of Destiny | KOEI | 1992| by Noriyoshi Ohrai | FM Towns, Genesis, Mega Drive, MS-DOS, PC-98, PC Engine, PS1, Sega CD, SNES, Super Famicom, X68000.

Romance of the three Kingdoms IV: Wall of Fire | KOEI | 1994 | by Noriyoshi Ohrai | 3DO, FM Towns, PC-98, PS1, Sega 32X, Saturn, SNES, Super Famicom, Windows 3.x.

Romancing of the Three Kingdoms: XIII | Koei Tecmo Games | 2016 | by Pablo Uchida | PS3, PS4, Xbox One, Windows.

Romancing SaGa | 1992 | Tomomoi Kobayashi | Super Famicom.

Rommel: Battles for North Africa | SSG | 1988 | by Nick Stathapoulos | Apple II, Commodore 64, Macintosh, MS-DOS.

Royal Birkdale Championship Golf | Ocean Software | 1983 | by Bob Wakelin | ZX Spectrum.

Royal Dealer | Mattel Electronics | 1982 | by Jerrol Richardson | Intellivision.  

RPG Maker | Agetec | 2000 | by Lee MacLeod | NA ver. | PS1.

RPG Tsukuru 95 | ASCII Corp | 1997 | by Akihiro Yamada | Windows.

RPG Tsukuru Dante 98 II | ASCII | 1996 | by Hitoshi Yoneda  | PC-98.

Rudra no Hihō | Square | 1996 | by Keita Amemiya | Super Famicom.

Rules of Engagement 2 | Impressions Games | 1993 | by Steinar Lund | Amiga, MS-DOS.

Run Saber | Atlus USA Inc. | 1993 | by Julie Bell | SNES.

Rush Hour | Psygnosis | 1996 | NA ver. | by Lee MacLeod | PS1, Windows.

RYL: Path of the Emperor | Planetwide Games | 2005 | by Boris Vallejo & Julie Bell | Windows.





















































Resident Evil (バイオハザード) | Capcom | 1996 | EU/ NA ver. | PS1, Saturn, Windows.

Capcom would use US comic book artist Sienkiewicz’s cover art for the tie-in comic book released under Marvel a month after the video game.

The character art would be re-used for the following years Resident Evil: Directors Cut.


Resistance 3 | Sony Computer Entertainment | 2011 | by Olly  Moss | PS3.

Resistance 3’s cover art would see the talented Olly Moss reinvent the series art direction with a simple and provocative take on the post-apocalyptic genre.  It’s style, in the vain of Saul Bass’ iconic poster work, would initially polarise fans used to the rendered hero and bleak stylisation both prequel box arts depicted, but with time it has grown to become a much loved modern cover.   

It’s colouring would make it further standout amidst and grey and brown hues so popular with post millennium box arts, and it’s stylish art direction would be daring for a clichéd industry. The alternative cover art (shown) would be the definitive version, the standard cover missing Joseph, and would bring home the gravity of the Chimera’s occupation and the loneliness of our hero’s mission.

Touted at the time as one of the best box arts of year, it has retrospectively become a claim that still holds true.

Rocketeer, The | Information Global Service | 1992 | NA ver. | by John Rowe | SNES.

Rowe’s cover art would pay homage to John Mattos’ original North American movie poster (1991). Mattos’ artwork would interestingly be dropped for the film’s worldwide release, after US audiences found it’s 1930’s art deco look too styalised. It would though still be used on the DOS release (1991).  Japan’s Super Famicom cover art and North America’s NES version would adopt the Rocketeer creator Dave Steven’s comic book character art.

Rowe’s artwork was created using acrylic and an airbrush.


    Index - 123 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Directory - 123 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Return of the Jedi: Death Star Battle | Parker Brothers | 1983 | Atari 2600/ VCS, Atari 5200, Atari 8-bit, ZX Spectrum.

The Parker Brothers follow up to the worlds first Star Wars game, Star Wars: The Empire Strikes Back would be a far more painterly effort by renouned Star Wars illustrator John Berkey. The artwork would also be used to promote the game in magazines across the US, the double page spread conveying a greater sence of the original paintings scale. It is also the first Star Wars box art used in Europe.

Parker Brothers followed up with two further games, Star Wars: The Arcade Game and Star Wars: Jedi Arena.  Both shipped with decidedly weak covers.  

In addition, there are two known box arts of Parker games that never made it past pre-preduction, Star Wars: Revenge of the Jedi Game I and Game II. Game I’s box art depicts the movies opening scene on Tatooine and Game II the movies final scene on Endor  Of interest is that both games use the movies original title, Revenge of the Jedi, and thus point to their early origins.