BOX=ART: Retrogamer and modern video game box art history.

BOX=ART

Video game box art and artist history database

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BOX=ART copyright © 2013-2020 Adam Gidney. All rights reserved. Hosted by Dathorn.

About BOX=ART

BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.


All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

Box art directory: Wa - Wy


BOX=ART directory

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Wachenröder | Sega | 1998 | by Range Murata | Saturn.

Wacky Wheels | Apogee Software | 1994 | Robert G. Depew | MS-DOS.

Wacky World’s Creative Studio | Sega | 1994 | by Greg Winters | Genesis.

Wagan Land | Namco | 1989 | by Kōichi Tokita | Famicom, Game Gear.

Wagan Land 2 | Namco | 1990 | by Kōichi Tokita | Famicom.

Wagan Land 3 | Namco | 1992 | by Kōichi Tokita | Famicom.

Wallaby!! Usagi no Kuni no Kangaroo Race | Masaya | 1990 | by Hideaki Ishii | PC Engine.

War Eagles | Cosmi Corp | 1989 | by Michael J. Winterbauer | MS-DOS.

Wargame Construction Set | SSI | 1986 | by Joseph Chiodo | Amiga, Atari 8-bit, Atari ST, Commodore 64, MS-DOS.

Wario Land: Super Mario Land 3 | Nintendo | 1994 | by Yusuke Nakano | Game Boy.

Warlock of Firetop Mountain, The | Puffin Books Ltd. | 1984 | by Peter Andrew Jones | ZX Spectrum.

Warlords | Atari | 1981 | by Steve Hendricks | Atari 2600/ VCS, Atari 2800.

Warlords | SSG | 1990 | by Nick Stathapoulos | Amiga, Macintosh, MS-DOS.

Warlords II | SSG | 1993 | by Nick Stathapoulos | Macintosh, MS-DOS.

Warlords II Deluxe | SSG | 1995 | by Nick Stathapoulos | Macintosh, MS-DOS.

Warlords II Scenario Builder | SSG | 1994 | by Nick Stathapoulos | MS-DOS.

Warlords III: Reign of Heroes | Red Orb Entertainment | 1997 | by Brom | Windows.

Warlords III: Darklords Rising | Red Orb Entertainment | 1998 | by Brom | Windows.

Warrior of Rome II | Micronet Co. Ltd | 1992 | NA ver. | by Julie Bell | Genesis.

Warriors, The | Rockstar Games | 2005 | by Stephen Bliss | PS2, Sony PSP, Xbox.


























































Wasteland | EA | 1988 | by Barry E. Jackson | Commodore 64, Linux, MS-DOS, Windows.

Alone, confronted and in danger… Barry E. Jackson’s Wasteland would synthesize a classic apocalypse evoking human trepidation and conflict. The post apocalyptic setting would be fresh in 1988 and Jackson’s box art would stunningly evoke the intensity of nature’s sun scorching man’s crumbled cityscape. The title strikingly crafted out of the original art work confronts the viewer with the bluntness of its meaning helping to set the game’s tone further.

With a direct and long over due sequel available, artist Andree Wallin has bravely and successfully paid homage to Jackson’s original in Wasteland 2.

WipEout | Psygnosis | 1995 | EU/ JPN ver. | by The Designers Republic | MS-DOS, PS1, Saturn.

WipEout would be the first game in an iconic and successful series, mixing next generation graphics, a licensed soundtrack and great box art design. Launching alongside the PlayStation in Europe, it would be a crucial title in attracting the previously untapped “twenty something” market and help cement the PlayStation as the console of choice for two generations.

The box art was created by graphic design team The Designers Republic (TDR), who found initial success in the late eighties for its record cover-art in the UK. TDR brought its trademark style of minimal but bold use of colour and texture to WipEout’s box art. The use of blueprint schematics, futuristic symbology and katakana would brilliantly give the cover art, and the game, its true identity.

TDR would go on and produce the box arts for the following two sequels in the PlayStation series until Sony’s takeover of developer Psygnosis in 2001. Wipeout Fusion and all following sequels would take influence from TDR’s original box art, but all arguably lack the cool neon Tokyo feel the debut captured so well.

WipEout: Omega Collection (Retro Cover) | Sony | 2017 | EU ver. | PS4.

Sony’s cover for the Omega Collection would follow the series’ box art tradition of bold colours and clean, simple lines. It was the exclusive European cover though that turned heads. Taking the standard cover’s ship art it would impose it on a silver background, à la, the orignal WipEout, deliberately age the cover, add the classic PlayStation logo and house it in a big box style PS1 case (the original 1994 styled ones).

It would be a wonderful homage to Psygnosis’ and The Designers Republic’s original efforts.  


Worms | Ocean Software | 1995 | by Kevin Jenkins | Amiga, Atari ST, CD32, Genesis, Jaguar, Mac, Mega Drive, MS-DOS, PS1, Saturn, SNES.  

Debut cover art for the series. Designed on a primed illustartion board and with acrylics. Original artwork.

    Index - 123 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Directory - 123 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Wonderland | Virgin Games | 1991 | by Dermot Power | Amiga, Atari ST, MS-DOS.

This cover would start a long career the artist has had within Lewis Carol’s universe.  

Dermot has commented that the original pencil drawing is better than the finished painting, and that Wonderland is the only box art he has personally retained.

Weaponlord | Namco Hometec | 1995 | by Simon Bisley | Genesis, SNES.

Comic book artist Bisley would take OMZ and Fred Wong’s character sheet designs and add his own enviable artistic touch for bulking beast-warriors. The oil painted artwork is the second piece Bisley designed for the game, the first being used as magazine promotional art.

Simon woud also design the lettering and skull & axe logo. Both would used on the European, Ocean Software box art but without the artwork.  

Original ‘Weaponlord II’ artwork, pen and ink sketch and ‘Weaponlord I’ artwork.

Wǔlín Qúnxiá Zhuàn | Softworld | 2001 | by Akihiro Yamada | Windows.

Wylde, The | Screenplay | 1983  | by Michael O. Haire | Apple II, Atari 8-bit, Commodore 64.

Wooden Ships and Iron Men | The Avalon Hill Game Company | 1996 | by Kurt Miller | MS-DOS.

Woody Pop | Sega | 1991 | EU/ NA ver. | by Greg Martin | Game Gear.

World at War: Volume II – Stalingrad | The Avalon Hill Game Company | 1995 | by Marc William Ericksen | Macintosh, MS-DOS.

World Beach Volley: 1992 GB Cup | Taito | 1992 | EU ver. | by Paul Faris | Game Boy.

World of Dragon Warrior: Torneko – The Last Hope | Enix Corp | 2001 | by Akira Toriyama | Game Boy Advance.

World of Warcraft | Blizzard Entertainment | 2004 | by Brom | Macintosh, Windows.

Worlds of Ultima: The Savage Empire | ORIGIN Systems | 1990 | by Denis R. Loubet | Macintosh, MS-DOS, PC-98, X68000.

Wip3out: Special Edition | Sony | 2000 | JPN ver. | by The Designers Republic | PS1.

Witcher 3, The: Wild Hunt – Hearts of Stone | CD Projekt | 2016 | by Marek Okon | PS4, Windows, Xbox One.

Wiz ‘n’ Liz | Psygnosis | 1993 | by Dave Pether | Amiga, Genesis, Mega Drive.

Wizadore | Imagine Software | 1985 | by Bob Wakelin | BBC Micro.

Wizard, The | Quicksilva | 1983 | by Susan Rowe | BBC Micro.

Wizard of Oz, The | SETA | 1993 | by Greg Winters | SNES.

Wizardry | The Edge | 1985 | by Susan Rowe | Commodore 64.

Wizardry I-II | Naxat | 1993 | by Akihiro Yamada | PC Engine.

Wizardry III-IV | Naxat | 1994 | by Akihiro Yamada | PC Engine.

Wizardry: Llylgamyn Saga | ASCII Entertainment Software | 1998 | by Jun Suemi | PS1.

Wizardry: New Age of Llylgamyn | ASCII Entertainment Software | 2001 | by Jun Suemi | PS1.

Wizardry: Tale of the Forsaken Land | Atlus U.S.A | 2001 | by Katsuya Terada | PS2.  

Wizardry: Twin Pack / Wizardry | ASCII Entertainment Software | 2011 | by Jun Suemi | PS3.

Wizard’s Crown | SSI | 1986 | by Louis Hsu Saekow & Christopher White | Apple II, Atari 8-bit, Atari ST, Commodore 64, MS-DOS.

Wizball | Ocean Software | 1988 | by Bob Wakelin | Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum.

Wizkid | Ocean Software | 1992 | by Bob Wakelin | Amiga, Atari ST, MS-DOS.

WolfChild | JVC Musical Industries | 1992 | NA ver. | by Michael J. Winterbauer | Sega CD.

Wolfenstein II: The New Colossus | Bethesda | 2017 | by Mathieu Morasse | PS4, Windows, Xbox One.

Wolfenstein II: The New Colossus | Bethesda | 2018 | by Mathieu Morasse | Nintendo Switch.

Wolfenstein 3D | Apogee | 1992 | NA ver. | by Ken Rieger | 3DO, Macintosh, MS-DOS.

Wolfenstein 3D | id Software | 1993 | EU/ NA ver. | by Julie Bell | Game Boy Advance, Jaguar, MS-DOS, Windows.

Wolfenstein 3D | Imagineer | 1994 | by Yoshiaki Kashiwazaki | PC-98, SNES, Super Famcom.

Wolfenstein: The New Order | Bethesda | 2014 | by Axel Torvenius | PS3, PS4, Windows, Xbox 360, Xbox One.

Wolfenstein: The New Order (Occupied Edition) | by Axel Torvenius | ZeniMax Europe | 2014 | PS3, PS4, Windows, Xbox 360, Xbox One.

Wolfenstein: The Old Blood | Bethesda | 2014 | by Axel Torvenius | PS4, Windows, Xbox One.

Wolfenstein VCS/ Wolfenstein VCS: The Next Mission | Atari Age | 2005/ 2006 | by Dave Dries | Atari 2600/ VCS.

Wonder B-Cruise | SunSoft | 1999 | by Susumu Matsushita | PS1.

Wonder Momo | Namco | 1989 | by Kōichi Tokita | PC Engine.

Wip3out | Sony | 1999 | EU/ NA ver. | by The Designers Republic | PS1.

Wip3out | Sony | 2000 | JPN ver. | by The Designers Republic | PS1.

WipEout 2097 | Psygnosis | 1996 | EU ver. | by The Designers Republic | Amiga, PS1, Saturn.

When time Stood Still | Ocean Software | 1987 | by Bob Wakelin | Atari, MS-DOS, ZX Spectrum.

Whip Rush | Renovation Products | 1990 | by Yuji Kaida | Genesis, Mega Drive.

Whirlo | Namco | 1992 | NA ver. | by Greg Martin | SNES.

Who Framed Roger Rabbit? | Capcom | 1991 | by Greg Wray | Game Boy.

Wild Arms | Sony | 1997 | by Greg Harsh | PS1.

Wild West Hero | Timescape Software | 1983 | by David John Rowe | ZX Spectrum.

Wild West World | Software 2000 | 1990 | by Michael Hellmich | Amiga, Atari ST, MS-DOS.

Wilderness Campaign | Synergistic Software | 1979 | by Robert C. Clardy  | Apple II.  

Will Harvey’s Zany Golf | Electronic Arts | 1989 | EU ver. | by David John Rowe | Amiga, MS-DOS.

Willy Wombat | Hudson Soft | 1997 | by Susumu Matsushita | Saturn.

Wing Commander | Mindscape | 1992 | EU/ NA ver. | by Michael J. Winterbauer | SNES.

Wing Commander III: Heart of the Tiger | EA | 1994 | by Sam Yeates | 3DO, Macintosh, MS-DOS, PS2, Windows.

Wing Commander IV: The Price of Freedom | EA | 1996 | by Sam Yeates | Macintosh, MS-DOS, PS1.

Wing Commander: The Kilrathi Saga | EA | 1996 | by Sam Yeates | Windows.

Wings of Death | Thalion Software GmbH | 1990 | by Celal Kandemiroglu | Amiga, Atari ST.

Wings of Fury | Domark | 1991 | by Dave McMacken  | Amiga (EU ver), Amstrad CPC (EU ver), Commodore 64 (EU ver), Game Boy Color (NA ver), MS-DOS (EU ver).

Wings of Wor | Dreamworks | 1990 | NA ver. | by Boris Vallejo | Genesis.

Winter Sports | Electric Dreams Software | 1985 | by David John Rowe | Amstrad CPC, ZX Spectrum.

Winzer | Starbyte Software | 1991 | by Steinar Lund | Amiga, Atari ST, Commodore 64, MS-DOS.

Way of the Exploding Fist, The | Melbourne House | 1985 | by David John Rowe | Amstrad CPC, BBC Micro, Commodore 16, Commodore 64, Electron, ZX Spectrum.