All information on this site is through my own findings and is believed to be correct. Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.
BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.
BOX=ART quick menus
BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.
Box arts are profiled from a variety of angles using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.
Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.
The late Don Ivan Punchatz famed for his fantasy and sci-fi art would achieve what would possibly be his most recognisable work in the box art for id’s smash hit, Doom.
The artist would dip his brush into a macabre pot and iconize “Doomguy” and his battle against the legions from hell in a work of art bereft of the usual surreal satire much of Don’s art encompassed. He would also be responsible for the classic Doom logo which would end up being used on both sequels.
To keep development costs down and in budget, Don reduced his usual fee and refused a percentage of Doom’s profits - little knowing it would go on to be such a mega hit. But with one of the most popular and recognisable box arts of all time adding to an already impressive legacy, I’m sure he wasn’t wasn’t overly concerned…
Other notable Don Ivan Punchatz box arts
>Ultimate Doom (EU/ NA) DOS.
If you like Doom you’ll love…
>Wolfenstein 3D (EU/ NA) Game Boy Advance, Jaguar, DOS, Windows.
>Doom II: Hell on Earth (worldwide) DOS, Game Boy Advance, Mac, PC-98, Windows.
Sources and further reading:
Related BOX=ART pages.
>Doom (EU/ NA) PlayStation.
>Duke Nukem 3D (worldwide) DOS, Game Boy Advance, Nintendo 64, PlayStation, Saturn.
Updated - 8/12/14, by Adam Gidney
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