BOX=ART: Retrogamer and modern video game box art history.


Video game box art and artist history database



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BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.


BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.

All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

123 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Box art inde: Ea - Es

Artist index: Ed - Er

BOX=ART index


Ecco the Dolphin by Boris Vallejo.

Peruvian/ North American artwork. Published by Sega in 1992 for the European and North American markets.  

Mega Drive ver. pictured.  Also availble on: Game Gear, Master System, Mega CD.

>Highly recognisable and beautifully painted, Ecco’s western debut cover art would do the unthinkable and beat the Japanese at their own game.

Artist Boris Vallejo and his stunning high fantasy box arts would help push Sega’s Mega Drive towards a maturer audience in the early 90’s, Ecco being a classic example. When comparing Sega of Japan’s equivalent box art you can see that they and Sega of America had different ideas on the age they were marketing to.  

Ecco in the East was for pre-teen children, with its light-anime look and cheerful disposition, whilst Ecco in the West was for teenagers, eschewing the cartooned 90’s characterisation this type of box art often portrayed.

The cover art is classic Vallejo with its large, glossy, highly detailed protagonists, painted in oils.

The game’s success led to further entries with Boris creating all North American box arts in the series.

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Epic by Bob Wakelin.

English artwork. Published by Ocean Software in 1992 for the European and North American markets.  

Amiga ver. pictured.  Also availble on: Atari ST, DOS.

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>Exuding Bob’s usual pastiche for bombastic 80’s film posters, Epic’s 1992 space odyssey would start with its cracking box art.

Its artistry and detail would elevate it above the myriad other classic Bob cover arts of that year, such as Parasol Stars, Space Gun and Wizkid, offering a grandiose vista of sci-fi hallmarks doused in rich colour.  It would have undoubtedly been primarily painted using airbrush, as was Bob’s favoured medium at the time, and finished with coloured pen.

The space pilot was ‘the mongrel son of Harrison Ford and Mel Gibson’ and much like other Wakelin box arts (Gryzor, Operation Wolf, Cabal) it would have been copied from a photo likeness.

The artist has gone on paper saying that this is one of his better artworks and that a lot of time was spent on it (uncommon for the time), but that it was initially rejected as not what the developer wanted, only to be later overruled.


Eric Chadhi.  French box artist from 1989-1991.

Future Wars | Palace Software | 1989.  

Outer World | U.S Gold | 1991.

Elemental Gimmick Gear (エレメンタルギミックギア) by Hidetsugu Watanabe.

Japanese artwork. Published by Hudson Soft in 1999 for the Japanese Dreamcast market.

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Eldorado Gate Vol 1. (エルドラドゲート 第1巻) by Yoshitaka Amano.

Japanese artwork. Published by Capcom in 2000 for the Japanese Dreamcast market.  

>This box art would be the first of seven that Capcom released for it’s Eldorado series. All seven covers would be Amano designs and would be decidedly more anime inspired than his usual efforts, that arguably styalistically stand out from the rest of his catalogue.

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Escape by Silas Warner.

North American artwork. Published by Muse Software in 1978 for the North American Apple II market.

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Earthworm Jim by Mike Koelsch.

North American artwork. Published by Playmates Interactive Entertainment globally in 1994.

Genesis ver. pictured. Also available on: Game Boy, Game Boy Advance, Game Gear, Master System, Mega Drive, SNES, Super Famicom.  

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Edayan (Shinya Edaki)  Japanese box artist from 1996-2001.

Project Justice | Capcom | 2000.

Project Justice | Capcom | 2001.

Rival Schools | Capcom | 1998.

Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 | Capcom | 1998.

Street Fighter EX2 Plus | Capcom | 2000. | JPN ver.

Street Fighter Ex Plus α | Capcom | 1997 | JPN ver.

Street Fighter Zero 2 | Capcom | 1996 | Saturn ver.

Street Fighter Zero 3 | Capcom | 1998.

Super Street Fighter II: Turbo Revival | Capcom | 2001.

Elite by Philip Castle.

English artwork. Published by Acornsoft in 1986 for the European market.

BBC Micro ver. pictured. Also available on: Acorn Electron.

>The famous cover and poster artist (Aladdin Sane, Clockwork Orange, Mars Attacks!) would be responsible in designing the first box art for this seminal space-trader game.

The artwork’s spaceship and space setting was standard 70’s/ 80’s design but the piece would be elevated by the glorious and dominating logo. The logo, inspired by pilot’s wings, would also have the look of a griffin applied to it giving it coat of arms feel.

The popularity of the game meant that publisher Firebird ported it to every going home computer of the day along with the NES. On these box arts a version of Philip’s logo would be all that was used. It is a iconic and imposing design that is still striking to this day.

>Pictures from top - original box art and re-release cover art.


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Emmanuel.  English box artist from 1982-1984.

The artist looks to have only worked within the video game industry for short lived publisher Carnell Software.  

He is better known for working for fantasy magazine White Dwarf and various sci-fi/ fantasy book publications as a cover artist.

Adventures of St Bernard, The | 1983 | Carnell Software.

Black Crystal | 1982 | Carnell Software.

Citadel of Chaos | 1982 | Carnell Software.

Crypt, The | 1983 | Carnell Software.

Devil Rides In | 1983 | Carnell Software.

Starforce One | 1984 | Carnell Software.

Volcanic Dungeon | 1982 | Carnell Software.

ZX Compendium | 1983 | Carnell Software.