BOX=ART: Retrogamer and modern video game box art history.


Video game box art and artist history database




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BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.


BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.

All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

123 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Box art index: La - Lu

Artist index: La - Lu

BOX=ART index


Larry Elmore.  North American box artist from 1982-2000.

Bad Blood | Origin Systems | 1990.

Blood and Magic | Interplay | 1996.

Drachen von Laas | Attic Entertainment Software GmbH | 1991.

Dungeon Hack | Strategic Simulations Inc. | 1993.

Dusk of the Gods | Interstel Corp. | 1990.

Might and Magic VI | The 3DO Company | 1998.

Might and Magic VIII | The 3DO Company | 2000.

Knight and Merchants: The Shattered Kingdom | TopWare Interactive | 1998.

Secret of the Silver Blades | Strategic Simulations Inc. | 1990.

Shadow Sorcerer | Strategic Simulations Inc. | 1991.

Theseus and the Minotaur | TSR Hobbies | 1982.

>Laser Zone is Peter’s earliest known cover and also an early example of a commissioned artwork - originally cover art for Isaac Asimov’s novel ‘Buy Jupiter’, 1978 - being reused as box art.

>Pictures from top - original box art, original artwork, Buy Juipter cover art.

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Laser Zone by Peter Andrew Jones.

English artwork. Published by Llamasoft in 1983 for the European market.

C64 ver. pictured. Also available on: VIC-20.  

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Last Express, The by Kazuhiko Sano.

Japanese artwork. Published by Broderbund Software in 1997 for the European and North American markets.

DOS ver. pictured. Also available on: Mac, Windows.  

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Last Story, The (ラストストーリ) by Kimihiko Fujisaka.

Japanese artwork. Published by Nintendo in 2011 for the Japanese Wii market.

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Last Ninja, The by Steinar Lund.

Nowegian/ English artwork. Published by System 3 Software in 1987 for the European C64 market.

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Legend of Zelda, The: The Twilight Princess (ゼルダの伝説 トワイライトプリンセス) by Yusuke Nakano.

Japanese artwork. First published by Nintendo globally in 2006.

Wii ver. pictured. Also available on: GameCube, Wii U.  

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Legend of Zelda, The: Breath of the Wild (ゼルダの伝説 ブレス オブ ザ ワイルド) by Takumi Wada.

Japanese artwork. Published by Nintendo in 2017 for the European market.

Switch ver. pictured. Also available on: Wii U.

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>Artist Wada-san would return to promotional and box art duties after leading them in the previous Zelda game Skyward Sword.  The art style here is seen as a continuation of Skyward Swords water-colour, pastel look, but Wada would drop the cel-shading in that game and use a more rough (‘wild’), painterly effect instead.

The motif for this box art and the JPN/ US version would be both the original Famicom cover and its depiction of the Hylian overworld - the game world Breath of the Wild’s (BOTW) is being compared to - and BOTW’s own vast lands.

The Link character’s pose from behind, again on both cover arts, is a first and deliberately shows of his unothodox weaponary and clothing.

>Pictures from top - original box art and Famicom cover art.

Last V-8, The.

Published by M.A.D in 1985 for the European market.

Atari 8-bit ver. pictured. Also available on: Amstrad CPC, Commodore 64.

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>The Last V-8 would be budget publisher Mastertronic’s first game under its new line M.A.D (Mastertronic’s Added Dimension).  

The comic book/ pop art style would dishtinguish itself from the sci-fi/ comedic art of Mastetronic’s £1.99 range’s (see Dark Star and Finders Keepers respectively), but would be shortlived with more realistic art styles being used by 1987.  


Legend of Zelda, The: The Wind Waker (ゼルダの伝説 風のタクト) by Yusuke Nakano.

Japanese artwork. Published by Nintendo in 2002 for the Japanese GameCube market.

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>The cover would introduce the then controversial ‘toon Link’ design.  Artist Nakano would take Yoshiki Haruhana’s orignal designs and add a ‘washi’ Japanese paper effect, giving the appearance of a moving Link.

The North American box art would play down the character art - a response perhaps to the fan backlash - going for the traditional gold cover look. Europe’s version would be the same as America’s but with more defined character art.

The Wii HD version would base the Link character art on Nakano’s.

>Pictures from top - Japanese cover art, North American cover art and Wii U HD cover art.


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Leander by Tim White.

English artwork. Published by Psygnosis in 1991 for the European and North American markets.

Amiga ver. pictured.  Also available on: Atari ST.

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>Leander would be a break from the norm for both Psygnosis’ usual cover art output and also artist Tim Whites in that the composition was a mix of models and superimposed art that was then photographed.

The piece appears to be an original commission compared to many of Tims other box arts which usually appeared as novel cover art to start with.


>Taking inspiration from animator Gary Timmons’ original character art, Adrian Powell would create a box art that ended up having enormous usage across the globe.  Just about every console, handheld and home computer of the day had a version of Lemmings with Powell’s cover adorning it.

The very English character art would fit the game’s protagonists perfectly and would be the basis for all follow up games, and the lettering is arguably one the 90’s greats.

Lemmings by Adrian Powell.

English artwork. Published globally by Psygnosis in 1991.

Game Boy ver. pictured. Also available on: Acorn, Amiga, Amiga CD32, Atari ST, CD-I, CD-TV, C64, DOS, Game Boy, Game Gear, Mega Drive, Lynx, NES, Master System, PC-98, Sam Coupe, Super Famicom, Turbo Grafx, ZX Spectrum.  

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Loki: Heroes of Mythology by Lucio Parrillo.

Italian artwork. Published by Crimson Cow GmbH in 1994 for the European Windows markets.  

>Pictures from top - Original box art and original character art painting.

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London Blitz by Jim Talbot.

North American artwork. Published by The Avalon Hill Game Company in 1983 for the North American markets.

Atari 2600 ver. pictured. Also available on: C64.  

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Live a Live (ライブ・ア・ライブ) by Ryogi Minagawa.

Japanese artwork. Published by Squresoft in 1994 for the Japanese Super Famicom market.

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Lone Ranger, The by Tom Dubois.

North American artwork. Published by Konami in 1991 for the North American NES market.

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Lord of the Rings, The: The Fellowship of the Ring by John Howe.

English artwork. Published by Hozer Video Games in 2002 for the North American Atari 2600 market.

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>This homebrew release would reuse Howe’s artwork titled The Bridge of Khazad-dum (1995. First published in the 1997 Tolkien calender).

“This painting has a lengthy genesis. I originally did a sketch of Glorfindel's final battle with the Balrog - bloated moon, flying cloud, icy mountain peak, the whole lot - but it was judged too harsh for a book cover and went quietly to sulk in a box in the attic for a few years.

In 1989 it surfaced again after a spring cleanup and Glorfindel became Gandalf and the bridge of Khazad-dum replaced the precipice. I made the error of masking the Gandalf silhouette before drawing it properly, and he spent the duration of the picture shuffling back and forth on the bridge with his staff and Glamdring stuck in one place until he finally found firm footing...” - via

>Pictures from top - box art and original painting.


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Lost Files of Sherlock Holmes, The by John Jinks.

North American artwork. Published by Electronic Arts in 1994 for the European and North American markets.  

DOS ver. pictured.  Also availble on: 3DO.

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>John’s extraordinary style of art would be lavished upon Mindscapes first crack at a graphic adventure.

The abstract artistry in the vain of early 20th century Cubism would fit with the game’s time period perfectly, but, in what could be argued a missed oportunity, was not adopted in-game where instead digital art and realism ruled.

The artist at the time of the commissioning was very much in demand with an international presence, and recalls being hired with a brief of little more than a written paragraph depicting a crime scene.

The box art was created using airbrushed acrylics and the title’s font keenly reminises the style used in the 1900’s to promote the chararter.

John would go on to produce another Mindscape cover, The Real Deal (1995) - again in this unique style - before hanging up his box artist boots.


Lords of Karma.

Published by The Avalon Hill Game Company in 1981 for the North American market.

C64 ver. pictured. Also available on: Atari 8-bit, Commodore PET, TRS-80.  

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Legionnaire by Stephanie M. B. Czech.

North American artwork. Published by The Avalon Hill Game Company in 1982 for the the North American market.

Atari 8-bit ver. pictured. Also available on: Apple II.

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>Stephanie’s excellent cover for Legionnaire would be a high point in Avalon’s box art catalogue.  It would take obvious inspiration from the ancient Graceo/ Roman art world and pull off the style with some aplomb, looking as though it had been cut from a 2000 year old fresco. It is a masterful example of overall composition design, with a delicate colour pallette and emotional characterisation.  It exudes masculinity and the messy, tragic results of war.


Lure of the Temperest by Dermot Power.

Irish artwork. Published by Virgin Mastertronic in 1992 for the European and North American markets.

DOS ver. pictured. Also available on: Amiga and Atari ST.  

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Lee Macleod.  North American box artist from 1990-2002.

King’s Bounty | New World Computing | 1990.

Out of this World | Virgin Games | 1992 | Genesis ver.

RPG Maker | Agetec | 2000.

Rush Hour | Psygnosis | 1996.

Serious Sam: The Second Encounter | Take-Two | 2002.

Ultima: Ruins of Virtue | Pony Canyon | 1991.

Ultima: Ruins of Virtue II | Pony Canyon | 1993 | Game Boy ver.

Ultima IV: Quest of the Avatar | FCI | 1990 | NA NES ver.

Ulitma V: Warriors of Destiny | FCI | 1993 | NES ver.

Ulitma VI: The False Prophet | FCI | 1993 | SNES ver.

Lemmings.  Psygnosis video game series from 1991-2006.

Adventures of Lomax, The | Psygnosis | 1996 | by Tim Beaumont. (4)

Christmas Lemmings | Psygnosis | 1993.

Holiday Lemmings | Psygnosis | 1994.

Lemmings | Imagineer | 1992 | JPN X68000 ver.

Lemmings | Imagineer | 1993 | JPN Game Boy ver.

Lemmings | Psygnosis | 1991 | Amiga ver | by Adrian Powell. (1)

Lemmings | Psygnosis | 1993 | EU Macintosh ver.

Lemmings | Sun Corp | 1992 | Mega Drive ver | by Greg Wray.

Lemmings | Sega | 1994 | NA Game Gear ver.

Lemmings | Sony | 2006 | PS2 ver.

Lemmings | Sony | 2006 | EU PSP ver.

Lemmings | Sony | 2006 | JPN PSP ver.

Lemmings | Sony | 2006 | NA PSP ver.

Lemmings 2: The Tribes | Psygnosis | 1993 | Amiga ver. (3)

Lemmings 2: The Tribes | Sun Corp | 1994 | Super Famicom ver.

Lemmings 3D | Psygnosis | 1995.

Lemmings & Oh No! More Lemmings | Psygnosis | 1995 | Windows ver.

Lemmings & Oh No! More Lemmings | Psygnosis | 1998 | PS1 ver.

Lemmings Chronicles, The | Psygnosis | 1994 | by Dave Pether. (2)

Lemmings Paintball | Psygnosis | 1996.

Lemmings Revolution | Psygnosis | 2000 | EU ver.

Lemmings Revolution | Psygnosis | 2000 | NA ver.

Oh No! More Lemmings | Psygnosis | 1991 | Amiga ver | by Adrian Powell.

Oh No! More Lemmings | Psygnosis | 1991 | Macintosh ver.





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Video game series index: Le

Les Dorscheid.  North American box artist from 1993-1995.

Blake Stone: Aliens of Gold | Apogee Software | 1993.

Raptor: Call of the Shadows | Apogee Software | 1994.

Realms of Chaos | Apogee Software | 1995.

Rise of the Triad: Dark War | Apogee Software | 1994.

Lou Brooks.  North American box artist in 1983.

Donkey Kong | Atari | 1983 | Atari 8-bit ver.

Donkey Kong Jr | Atari | 1983 | Atari 2600 ver.

Louis Hsu Saekow.  North American box artist from 1980-1993.

The designer looks to have started within the video game industry for publisher SSI in 1980, debuting with box art Computer Bismarck.

He would have a long career within SSI and was involved in the package design of the vast majority of games they released. As an artist his style comes across as rather rudimentary, which could be why many of the painterly covers were done with an additional artist.

It is likely that he managed a team within SSI and that he was responsible for much of the overall box art design choices.

By the early 1990’s he had setup his own design company and was freelancing for publishers such as Tengen and Williams.

Baltic 1985 | SSI | 1984 | with Doo Woo.

Battle of Antietam | SSI | 1986.

Chronicles of Osgorth: The Shattered Alliance | SSI | 1981.

Computer Bismarck | SSI | 1980.

Cosmic Balance 2 | SSI | 1983.

Cytron Masters | SSI | 1982.

Galactic Adventures | SSI | 1983 | with Doo Woo.

Gemstone Warriors | SSI | 1984 | with James C. Summerville.

Germany 1985 | SSI | 1983.

Hard Drivin’ | Tengen | 1990 | Genesis ver.

Ms Pac-Man | Tengen | 1991 | Genesis ver.

Norway 1985 | SSI | 1985.

Operational Apocalypse | SSI | 1981.

President Elect: 1988 Edition | SSI | 1987.

Questron | SSI | 1984 | with William Carman.

Rails West! | SSI | 1984.

Rings of Zilfin | SSI | 1987 | with Christopher White.

Super Sprint | Tengen | 1989 | NES ver.  

Veil of Darkness | SSI | 1993 | With David Boudreau.  

Wizard’s Crown | SSI | 1986 | with Christopher White.

Lucio Parrillo.  Italian box artist in 2007.

Loki: Heroes of Mythology | Crimson Cox GmbH | 2007.  

Luis Royo.  Spanish box artist from 1987-1998.

After the War | Dinamic Software | 1989.

Aventura Espacial, La | Aventuras AD | 1990.

Aventura Original, La | Aventuras AD | 1989.

Chicken Itza | Aventuras AD | 1992.

Comando Tracer | Dinamic Software | 1988.

Game Over | Dinamic Software | 1987.

Game Over II | EA | 1988.

Hundra | Dinamic Software | 1988.

Narco Police | Dinamic Software | 1989.

Navy Moves | Dinamic Software | 1988.

Satan | Dinamic Software | 1989.

Summoning, The | SSI | 1998.

Templos Sagrados Vol I, Los | Aventuras AD | 1991.

Templos Sagrados Vol II, Los | Aventuras AD | 1992.

Turbo Girl | Dinamic Software | 1988.