BOX=ART: Retrogamer and modern video game box art history.


Video game box art and artist history database




Privacy Policy


BOX=ART quick menus

BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.


BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.

All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

123 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Box art index - N

Artist index - N

BOX=ART index


NewZealand Story, The by Bob Wakelin.

English artwork. Published by Ocean Software in 1989 for European market.  

NES ver. pictured.  Also availble on: Amiga, Atari ST, C64, ZX Spectrum.

>Bob Wakelin’s The NewZealand Story would take the colour and chaos of Japanese box art and place it firmly in European hands. Taking inspiration from the original arcade flyer by developer Taito, Bob would make it his own capturing the game’s bedlam and rich characterisation perfectly.

The cover art was created using airbrush and India ink and has Bob’s trademark defined outlines and movie poster finish.  He has gone on record to say that these character-heavy box arts (along with titles such as Rainbow Islands and Parasol Stars) were rather boring to do due to the length of time it took to plan and create them.  With this in mind it is all the more impressive that he created such a fine box art capturing the game’s essence with a rare sensitivity to Japanese artwork.    

Bob’s version ended up bettering all other cover art depictions (and there are many), and is one of the most recognisable and memorable of it’s era.

Click to enlarge


No Man’s Sky by Simon Stålenhag.

Swedish artwork. Published by Hello Games globally in 2016.  

PS4 ver. pictured.  Also availble on: Windows.

Click to enlarge

>In a box art age where gloomy and tepid tones are awash, No Man’s Sky’s palette, pleasingly, bucks the trend and proves that a little colour can go a long way.

Designed by Swedish born Simon Stålenhag, in what appears to be his debut box art, No Man’s Sky’s epic scale, otherworldliness and blending of technology and life enacts a sci-fi scene that encourages exploration and the arousal of curiosity.

The colours vibrantly lift the landscape daring to push us further into the alien world, but manage to be tasteful and complimentary to each other.

Simon’s gifting for landscape art would make him a great choice; the artist also responsible for in-game concept art .

>Pictured from top - Original box art and wallpaper version.


Click to enlarge


Naoyuki Katoh.  Japanese box artist.

Guardian Legend, The | IREM | 1988.

Super Aleste | Toho Co. | 1992.

No More Heroes (ノーモア★ヒーローズ Nō Moa Hīrōzu) by Yusuke Kozaki.

Japanese artwork. Published by Marvelous Entertainment in 2007 for the European and Japanese Wii markets.  


Click to enlarge

Night Driver by Steve Hendricks.

North American artwork. Published by Atari in 1978 for the European and North American Atari VCS markets.   

Click to enlarge


No More Heroes 2: Desparate Struggle (ノーモア★ヒーローズ 2: デスパレート・ストラグル) by Yusuke Kozaki.

Japanese artwork. Published by Marvelous Entertainment in 2012 for the Japanese Wii market.  

No more heroes 2 big.jpg

Click to enlarge

Natsuki Sumeragi.  Japanese box artist in 1998.

Sokaigi | Squaresoft | 1998.