BOX=ART: Retrogamer and modern video game box art history.


Video game box art and artist history database



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BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.


BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.

All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

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Box art index - O

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Obliterator by Roger Dean.

English artwork. Published by Psygnosis in 1988 for the European and North American markets.

Atari ST ver. pictured. Also available on: Amiga, Amstrad CPC, DOS, ZX Spectrum.  

Olly Moss.  English box artist in 2011.

Resistance 3 | Sony Computer Entertainment | 2011.  

Odama (大玉 Ōdama) by Katsuhiko Sigeri.

Japanese artwork. Published by Nintendo in 2006 for the European and North American Gamecube markets.

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Omnicron Conspiracy by Peter Andrew Jones.

English artwork. Published by Star Software in 1990 for the European and North American markets.

Atari ST ver. pictured. Also available on: Amiga, DOS.  

Outer World (Another World, Out of This World) by Eric Chadhi.

French artwork. Published by U.S Gold globally in 1991.  

Super Famicom ver. pictured.  Also availble on: 3DO, Amiga, Apple IIgs, Atari ST, DOS, Jaguar, Mega Drive, Windows.  

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>Outer World was released in 1990 for the Commodore Amiga and Atari ST under the title Another World and garnered rave reviews.

The cover art depicts an early scene from the game. Protagonist Lester has conducted his experiment foul up and has been transported into the ‘other world’. Beautifully created, the moody desolation captures the game perfectly, with an optimistic Lester arms a stretch and embracing destiny (little did he know the trouble to come).

With a fascination in fantasy painting, box art duties would naturally fall on designer Eric Chadhi.  He would have the attitude that being the first connection players had with the game; cover art needed to be an extension of it.

Outer World started life on Amiga paint software; Deluxe Paint, where Eric did composition research.  He followed with various colour studies on paper and then using a monochrome bitmap on the Amiga finished the piece with fine acrylic.

Of interest, the final box art doesn’t share the same blue coloured sky that the game has.  This was left deliberately after Eric believed the darker hues fitted the game emotionally.

It’s detail and high level of artistry made Outer World a box art classic then as is today and would be Eric’s magnum opus.   


Orguss (オーガス") by Kazutaka Miyatake.

Japanese artwork. Published by Sega in 1984 for the European and Japanese SG-1000 market.

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>The game would be based on the Super Dimension Century Orguss TV series that launched in Japan (July,1983).  The box art looks to be a still or panel from the show by mechanical designer Miyataka.

The game would be released in Europe with this box art intact and is currently the earliest known mecha/ anime cover art to be used in the West.