BOX=ART: Retrogamer and modern video game box art history.


Video game box art and artist history database



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BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.


BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.

All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

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Box art index: Qu - Qs

Artist index: Qu

BOX=ART index



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Quake by Sasha Shor.

North American artwork. Published by id Software in 1996 for the European and North American markets.

Windows ver. pictured. Also available on: Acorn 32-bit, Amiga, DOS, Linux, Mac, N64, Saturn.  

Quinno Martin.  North American box artist from 1994-1996.

Bureau 13 | GameTec | 1995.

Hell: A Cyberpunk Thriller | GameTec | 1994.

Ripper | GameTec | 1996.

Queens Road (クイーンズロード) by Takashi Akaishizawa.

Japanese artwork. Published by Angel in 1997 for the Japanese PS1 market.

Click to enlarge

QSAsteroids BigPicture big.jpg

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QS Asteroids by Steinar Lund.

Published by Quicksilva in 1981 for the European market.

ZX 81 ver. pictured. Also available on the ZX Spectrum.  

>One of the earliest painterly, airbrushed box arts designed in Europe. It would be reissued the following year for the Spectrum and this time, rather more helpfully, with the game’s title written.

This version’s inlay, along with the other three QS titles, was originally made with photo paper before being reissued with full colour printed versions.