BOX=ART: Retrogamer and modern video game box art history.


Video game box art and artist history database



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BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.


BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.

All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

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Box art index - V

Artist index - V

BOX=ART index


Vicente Segrelles.  Spanish box artist in 1981.

Demons Forge, The | Saber Software | 1981.  

Volleyball Simulator by Celal Kandemiroglu.

Turkish artwork. Published by Softgold in 1987 for the European market.

Amiga ver. pictured. Also available on: Atari ST, C64, DOS.  

volleyball simulator.jpg

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Virtual On: Oratorio Tangram (電脳戦機バーチャロン オラトリオ・タングラム M.S.B.S. Ver.5.45) by Hajime Katoki.

Japanese artwork. Published by Sega in 1999 for the Japanese Dreamcast market.

Click to enlarge


Vanguard by Ralph McQuarrie.

North American artwork. First published by Atari in 1982 for the North American Atari 2600 market.

Atari 2600 ver. pictured. Also available Atari 2800.

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Valkyrie Profile (ヴァルキリープロファイル ) by Kou & Yo Yoshina.

Japanese artwork. Published by Enix Corp. in 1999 for the Japanese and North American PS1 markets.

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Vagrant Story (ベイグラントストーリー) by Akihiko Yoshida.

Japanese artwork. Published by Squaresoft globally in 2000 for the PS1 market.  

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>Pictures from top - Original box art and full promotional artwork.


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Veigues: Tactical Gladiator by Jun Suemi.

Japanese artwork. First published by Game Arts Co. in 1988 for the Japanese PC-88 market.

PC Engine ver. pictured. Also available on: PC-88.  

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Published by Magnavox in 1972 for the North American Odyssey market.

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>Volleyball would be among the worlds first video games and it’s cover the first example of box art.  

It would be a stylish but simple first attempt at the medium. Most of the other games released for the Odyssey would ship with similar covers, but some would have a more detailed artwork.  All in all, Magnavox set out to give these box arts a sence of commonality and thus some branding, it would be a tactic that many of the earliest publishers also adopted.