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BOX=ART: Retrogamer and modern video game box art history.

BOX=ART

Video game box art and artist history database

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BOX=ART copyright ©2013 Adam Gidney. All rights reserved. Hosted by Dathorn.

About BOX=ART

BOX=ART is a site dedicated to the history of video game box art/ cover art and the artists responsible for them.

Box arts are profiled using high quality scans and with the intention of acknowledging the men and women who have played such a major role in shaping our gaming experiences.

Not only for video game enthusiasts, BOX=ART is for all who enjoy quality artwork.


All information on this site is through my own findings and is believed to be correct.  Any corrections, errors or admissions that need to be made, or artists that would like to be involved in BOX=ART, please feel free to contact me.

Within these virtual walls you will find a timeline spanning five decades, and within those decades the finest box art produced.  We will stare into the creative minds of the artists; a limitless space filled with fantastical imagery from Europe’s famed sci-fi painters, to North America’s comic book alumni, to Japan’s Manga masters.  

BOX=ART catalogues cover arts from a variety of angles. You will be able to compare the changing fashions and styles between the decades, the distinct artistic differences between regions, and even whether there are similar cover art traits within a publisher’s catalogue and video game series.


The site will also highlight exceptional box arts via BOX=ART review, explaining in greater detail the history behind these works and the reasons why they stand out.


But why go to all the trouble?


The video game industry is in a constant state of flux and presently the ever popular digital download services are slowly putting an end to physical retail games - and with them, the media of box art. This won’t mean the end of artwork being created to promote games, of course, we just won’t have beautifully adorned boxes any longer.


So, BOX=ART is here to acknowledge a part of the art world and the video game industry that is in the slow throws of decline.


Not to end on a gloomy note though, by the time box art’s eventual fate does come around we will have fifty years of cover art to pick through: more than enough to keep the most ardent fan occupied.


Adam Gidney


adam@boxequalsart.com

BOX=ART

The history and the artists behind video game box art

Welcome!

BOX=ART is a celebration of the great works of art that adorn our video games. More importantly it is a tribute to the talented men and women who have produced these box arts.

The Definition of Box art...


The terms box art and cover art are one and the same and are used interchangeably throughout the site.


Box art’s must include a design or artwork that has been printed on a physical casing of some kind.  This means marketting artworks for download video games (with no physical release) will not be covered on this site.  

The only exception to this rule are early home computer North American video games which tended to ship in clear plastic bags, and so the manual covers are used.